TWIGL / Deep Field

Field lab

~ toggle panel

Structure

Coordinate map
Surface law
Integrator

Base Equation

GLSL function applied before the field's detail and integration controls.

Built-in studies · 1 / 4 Offset plane View original ↗

Use arrows to load and apply a base-field study.

Ready — Ctrl/Cmd + Enter applies.

Particle Heightmap

Output

Click + drag canvas to orbit · Scroll to zoom

Particle Density Mask

Particle Color

Height color ramp

Particle Bloom

Ray / Camera

March

Fold

Detail Synthesizer

Accumulator

Motion

Look

Palette

Starting points

About this field

The Structure controls replace the actual coordinate map, surface function, and way each ray step is accumulated. They change the shader's underlying field—not just its treatment after the fact.

Yohei Nishitsuji’s original post ↗